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Tony Vega

Full-stack developer

Tony
Vega

Full-stack developer building simulations, games, audio software, and web apps.

All projects
  • The Sun and the planets' orbits drawn in perspective above the title Solar System.

    3D Solar System

    A real N-body simulation of the solar system, with every surface drawn by shaders.

    • Three.js
    • GLSL
    • JavaScript
    • WebGL
  • The title Myth Tracker beneath a small constellation and a glowing four-pointed star.

    Myth Tracker

    An atlas of humanity's oldest stories, with a similarity engine that separates real transmission from coincidence.

    • Next.js
    • React
    • TypeScript
    • Neo4j
    • Leaflet
  • NightSkiez cover image

    NightSkiez

    A cross-platform planetarium and observation planner for Android and Windows, built from scratch in C++ and Qt Quick.

    • QT Framework
    • C++
  • Vision Quest's editor on the Matrix tab, with a sample engine, a granular engine, two filters, and three modulation routings.

    Vision Quest

    A six-engine polyphonic synthesizer in the style of Arturia Pigments, built in C++ with JUCE.

    • C++
    • JUCE 9
    • VST3
    • CMake

Latest writing

All posts
  1. Rebuilding my portfolio from scratch

    Why I rebuilt this site with Next.js 16 and Postgres, how pages stay fast while the database sleeps, and why I'm building my own admin panel instead of adding a CMS.

    2 min read · Building, Web